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Concept by Square Enix / Solo Project
TRAVERSE TOWN
Software used:






Project last updated 2024
Traverse Town is an ongoing mod project for Kingdom Hearts 3, utilizing the skills and tools I've picked up across my professional and educational endeavors.
As the game was made in Unreal Engine, I've been able to hook into the base game and inject new, original assets created from scratch. Through this process, I've created and added an entirely new map not present in the original game, recreating a location from prior games- but modernized to current standards. I've also added various new gameplay features, including mini-games, collectables, and more.
You can find more trailers showing off different areas, updates, and progress on my Youtube channel.
I was responsible for:
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Environment creation
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Modeling and texturing
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Shader setup
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Custom gameplay feature creation
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Reverse engineering and utilizing workflows/tools used in Kingdom Hearts 3's creation, for my own use
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Seamless integration of my assets into the game experience
A more in depth breakdown of this project is being reworked at the moment, and will be available soon!
GALLERY
Click the thumbnails below to view high res in-game screenshots.
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