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PROXIMA

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Last Updated /

2026

Solo Project /

Original Concept

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Overview

About this project

Proxima is a single-player, first-person shooter that blends combat, exploration, and puzzle-solving.

 

Set aboard a retro-futuristic research station orbiting Jupiter’s moon Europa, you play as a scientist reassigned to study a mysterious alien lifeform in a classified facility. When containment fails and the station descends into chaos, you’re left as the sole survivor- forced to fight, hide, and think your way through escape.

The station is designed for immersion: filled with interactable objects, detailed physics where appropriate, and densely layered environmental storytelling that rewards curiosity with a rich, unfolding backstory.

This game is a work in progress. The first version of the game, titled "Subject 11," won Gnomon's Fall 2022 Best of Term for Gameplay.

Summary

Responsible for

All aspects, including:

 

― Gameplay Design & Systems

― Character Models & Design

― Rigging & Animation

― Environment Art & Design

― Prop Art & Design

― UI Art, Design & Functionality

― SFX & Music

Breakdown

A deeper look at the work put in to Proxima

Currently reworking this section, please check back soon :)

Gallery

Hi-res in-game screenshots.

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© 2026 Caleb Moore

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